KitchenMate

Year: October – December, 2022

Location: City, University of London, London, UK

Supervisor: Mr. Stuart Scott

Course: Interaction Design

Type: Group Work (3 people)

The goal of Kitchen Mate app is to encourage individuals to adopt healthy eating habits and raise their level of awareness of eating and cooking healthy as well as how recycling practices affect the environment. The goal of kitchen Mate is to provide all relevant information about recipes based on the users’ needs, including the ingredients where they can order them, serving size, cooking time, and instructions. Moreover, the app offers users valuable information on how to recycle products from home or office. In addition, the KitchenMate app provides users with the ability to select and customize home workouts based on their individual preferences. The app was developed using a user-centered design approach where different methods were used at every stage of the process. At the end of the project, a short video (2 minutes) was filmed to show how the users may use the app in the future.

Conducted Activities

Semi-structured Interviews

Empathy Map

Sketching Wireframes

Observation

Point of View (POV)

Prototype

Affinity Diagram

How Might We

Usability Testing

Personas

Mind Map

User Future Journeys

Storyboards

Affinity Diagram

After interviews and observation were completed, an affinity diagram was used to divide the data into categories, arrange the concepts and find relationships between the categories

Personas

Two different personas were created to represent the target audience

Empathy Map

The empathy map method was used to gain a deep understanding and insights about the target users

User Future Journeys

Two user future journeys were created to show the journey of the user while using the new Kitchen Mate app

Storyboards

Two storyboards were designed to show two different scenarios

Wireframes

The following are some wireframes of the project that were designed using Axure